feat: 首页更新
This commit is contained in:
209
pages/HomeScreen/components/Lobby.tsx
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209
pages/HomeScreen/components/Lobby.tsx
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/**
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* 游戏大厅组件
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*
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* 展示游戏列表,使用真实数据
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*/
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import React, { useState, useEffect, useMemo } from 'react';
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import {
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View,
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Text,
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StyleSheet,
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FlatList,
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TouchableOpacity,
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Image,
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ActivityIndicator,
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Dimensions,
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} from 'react-native';
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import { createThemeStyles } from '@/theme';
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import Colors from '@/constants/Colors';
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import { getMockGamesByCategory } from '@/services/mockHomeService';
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import type { Game } from '@/types/home';
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const { width } = Dimensions.get('window');
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/**
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* 创建主题样式
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*/
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const styles = createThemeStyles((colors) => ({
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container: {
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flex: 1,
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backgroundColor: colors.background,
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paddingHorizontal: 12,
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paddingVertical: 12,
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},
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gameGrid: {
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paddingBottom: 20,
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},
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gameCard: {
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flex: 1,
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margin: 6,
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borderRadius: 12,
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overflow: 'hidden',
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backgroundColor: colors.card,
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elevation: 3,
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shadowColor: colors.cardShadow,
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shadowOffset: { width: 0, height: 3 },
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shadowOpacity: 0.15,
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shadowRadius: 6,
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},
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gameCardPressed: {
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opacity: 0.8,
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},
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gameImage: {
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width: '100%',
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height: 140,
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backgroundColor: colors.backgroundSecondary,
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justifyContent: 'center',
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alignItems: 'center',
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},
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gameIcon: {
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fontSize: 48,
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},
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gameInfo: {
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padding: 10,
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},
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gameName: {
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fontSize: 13,
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fontWeight: '600',
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color: colors.text,
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marginBottom: 6,
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},
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gameButton: {
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backgroundColor: colors.primary,
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paddingVertical: 8,
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borderRadius: 6,
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alignItems: 'center',
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marginTop: 6,
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},
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gameButtonText: {
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color: '#FFFFFF',
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fontSize: 12,
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fontWeight: '600',
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},
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emptyContainer: {
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flex: 1,
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justifyContent: 'center',
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alignItems: 'center',
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paddingVertical: 40,
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},
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emptyText: {
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fontSize: 14,
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color: colors.textSecondary,
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marginTop: 12,
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},
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loadingContainer: {
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flex: 1,
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justifyContent: 'center',
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alignItems: 'center',
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},
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}));
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interface LobbyProps {
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theme: 'light' | 'dark';
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games?: Game[];
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selectedCategory?: number;
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onGamePress?: (game: Game) => void;
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topHeight?: number;
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}
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/**
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* 游戏大厅组件
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*/
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export default function Lobby({
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theme,
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games: propGames,
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selectedCategory = 0,
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onGamePress,
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topHeight = 0,
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}: LobbyProps) {
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const s = styles[theme];
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const [games, setGames] = useState<Game[]>(propGames || []);
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const [loading, setLoading] = useState(true);
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// 加载游戏数据
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useEffect(() => {
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if (propGames && propGames.length > 0) {
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setGames(propGames);
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setLoading(false);
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return;
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}
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const loadGames = async () => {
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try {
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setLoading(true);
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// const response = await getGames(selectedCategory);
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// setGames(response.games.length > 0 ? response.games : getMockGamesByCategory(selectedCategory));
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} catch (error) {
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console.error('加载游戏失败:', error);
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setGames(getMockGamesByCategory(selectedCategory));
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} finally {
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setLoading(false);
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}
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};
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loadGames();
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}, [propGames, selectedCategory]);
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const renderGameCard = ({ item }: { item: Game }) => (
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<TouchableOpacity
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style={s.gameCard}
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activeOpacity={0.7}
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onPress={() => onGamePress?.(item)}
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>
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<View style={s.gameImage}>
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{item.icon ? (
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<Image
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source={{ uri: item.icon }}
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style={{ width: '100%', height: '100%' }}
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resizeMode="cover"
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/>
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) : (
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<Text style={s.gameIcon}>🎮</Text>
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)}
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</View>
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<View style={s.gameInfo}>
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<Text style={s.gameName} numberOfLines={2}>
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{item.play_up_name}
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{item.play_cname ? ` - ${item.play_cname}` : ''}
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</Text>
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<TouchableOpacity
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style={s.gameButton}
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onPress={() => onGamePress?.(item)}
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>
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<Text style={s.gameButtonText}>进入游戏</Text>
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</TouchableOpacity>
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</View>
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</TouchableOpacity>
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);
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if (loading) {
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return (
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<View style={s.loadingContainer}>
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<ActivityIndicator size="large" color={Colors[theme].primary} />
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</View>
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);
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}
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if (games.length === 0) {
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return (
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<View style={s.emptyContainer}>
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<Text style={{ fontSize: 40 }}>🎮</Text>
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<Text style={s.emptyText}>暂无游戏</Text>
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</View>
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);
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}
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return (
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<View style={s.container}>
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<FlatList
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data={games}
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renderItem={renderGameCard}
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keyExtractor={(item) => item.id}
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numColumns={2}
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scrollEnabled={false}
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contentContainerStyle={s.gameGrid}
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/>
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</View>
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);
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}
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