修复列表长度不够时滑动空白区域无法切换分类问题
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@@ -9,7 +9,8 @@ import {
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Dimensions,
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Image,
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NativeSyntheticEvent,
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NativeScrollEvent
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NativeScrollEvent,
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LayoutChangeEvent // 导入 LayoutChangeEvent 类型
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} from "react-native";
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const screenWidth = Dimensions.get('window').width;
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@@ -32,7 +33,9 @@ const categoryList = [
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// 随机生成游戏数据
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const generateRandomGames = (categoryId: string, baseName: string) => {
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const count = Math.floor(Math.random() * 11) + 1;
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// 调整随机数,使其更容易出现空列表或少量item,以测试优化效果
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// (Math.random() * 6) + 0 意味着可能产生 0 到 5 个
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const count = Math.floor(Math.random() * 6);
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const gameTypes = ['经典版', '豪华版', '至尊版', '竞技版', '休闲版', '大师版', '传奇版', '极速版', '黄金版', '钻石版', '王者版'];
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const colors = ['4A90E2', 'E94B3C', '50C878', 'F39C12', '9B59B6', 'E74C3C'];
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@@ -48,7 +51,7 @@ const generateRandomGames = (categoryId: string, baseName: string) => {
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};
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// 模拟数据
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const mockData: Record<string, Array<{id: string, name: string, hot: boolean, image: string}>> = {};
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const mockData: Record<string, Array<{ id: string, name: string, hot: boolean, image: string }>> = {};
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categoryList.forEach(cat => {
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mockData[cat.id] = generateRandomGames(cat.id, cat.title);
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});
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@@ -58,6 +61,9 @@ export default function ActivityScreen() {
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const [isSwitching, setIsSwitching] = useState(false);
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const rightListRef = useRef<FlatList>(null);
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// 【新增】State,用于存储右侧列表容器的实际高度
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const [rightListHeight, setRightListHeight] = useState(0);
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// 支持循环切换分类
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const handleCategorySwitch = (direction: 'prev' | 'next') => {
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const currentIndex = categoryList.findIndex(item => item.id === selectedId);
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@@ -66,6 +72,7 @@ export default function ActivityScreen() {
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// 切换分类
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setSelectedId(categoryList[newIndex].id);
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// 切换时重置滚动,避免新列表加载时停在奇怪的位置
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rightListRef.current?.scrollToOffset({ offset: 0, animated: false });
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};
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@@ -76,16 +83,21 @@ export default function ActivityScreen() {
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const layoutHeight = layoutMeasurement.height;
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const contentHeight = contentSize.height;
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// 如果正在切换中,则锁定,防止短时间内连续触发
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if (isSwitching) return;
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// 滑到顶部并继续下拉
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// 滑到顶部并继续下拉(-40 是一个触发阈值)
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if (y < -40) {
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setIsSwitching(true);
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handleCategorySwitch('prev');
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// 延迟重置isSwitching状态,给动画和数据加载留出时间
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setTimeout(() => setIsSwitching(false), 600);
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}
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// 滑到底部并继续上推
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// contentHeight <= layoutHeight 检查内容是否填满
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// (如果没填满) y > 40 检查是否在空白处上拉
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// (如果已填满) y + layoutHeight - contentHeight > 40 检查是否滚动到底部并继续上拉
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if (contentHeight <= layoutHeight ? y > 40 : y + layoutHeight - contentHeight > 40) {
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setIsSwitching(true);
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handleCategorySwitch('next');
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@@ -93,6 +105,14 @@ export default function ActivityScreen() {
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}
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};
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// 【新增】onLayout 事件处理函数
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// 当右侧容器布局时,获取其高度
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const onRightListLayout = (event: LayoutChangeEvent) => {
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const { height } = event.nativeEvent.layout;
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setRightListHeight(height);
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};
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const LeftItem = ({ id, title, icon, isSelected, onPress }: any) => (
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<TouchableOpacity
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style={[styles.leftItem, isSelected && styles.leftItemActive]}
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@@ -140,7 +160,10 @@ export default function ActivityScreen() {
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</View>
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{/* 右侧内容 */}
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<View style={styles.contentRight}>
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{/* 【优化点 1】给容器添加 onLayout 来获取高度 */}
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<View style={styles.contentRight} onLayout={onRightListLayout}>
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{/* 只有在获取到高度后才渲染 FlatList,确保 minHeight 初始值正确 */}
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{rightListHeight > 0 && (
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<FlatList
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ref={rightListRef}
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data={mockData[selectedId] || []}
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@@ -149,11 +172,25 @@ export default function ActivityScreen() {
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)}
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keyExtractor={item => item.id}
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showsVerticalScrollIndicator={false}
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// bounces 必须为 true (默认值)
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bounces={true}
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scrollEventThrottle={16}
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onScroll={handleScroll}
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contentContainerStyle={styles.rightListContent}
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// 【优化点 2】为 iOS 添加,使其在内容不足时也能反弹
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alwaysBounceVertical={true}
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// 【优化点 3】设置 contentContainerStyle
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contentContainerStyle={[
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styles.rightListContent,
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{
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// 确保内容容器的最小高度
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// 始终比 FlatList 视图本身高 1 像素
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minHeight: rightListHeight + 1
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}
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]}
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/>
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)}
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</View>
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</View>
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</View>
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@@ -194,7 +231,10 @@ const styles = StyleSheet.create({
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borderBottomRightRadius: 2,
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},
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contentRight: { flex: 1, backgroundColor: '#f5f5f5' },
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rightListContent: { padding: 12, paddingBottom: 20 },
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rightListContent: {
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padding: 12,
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paddingBottom: 20
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},
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rightItem: {
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backgroundColor: '#fff',
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borderRadius: 8,
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